Implement storage architecture from ai_blueprint.md
Primary sync: replace PersistenceActor JSON file with SwiftData + CloudKit - Add SavedCardModel (@Model class) and PersistenceController (ModelContainer with .automatic CloudKit, fallback to local). BackgroundPersistenceActor (@ModelActor) handles all DB I/O off the main thread. - One-time migration imports user_collection.json into SwiftData and renames the original file to prevent re-import. - Inject modelContainer into SwiftUI environment in IYmtgApp. Image storage: Documents/UserContent/ subfolder (blueprint requirement) - ImageManager.dir now targets iCloud Documents/UserContent/ (or local equiv). - migrateImagesToUserContent() moves existing JPGs to the new subfolder on first launch; called during the SwiftData migration. Firebase: demoted to optional manual backup (metadata only, no images) - Remove all automatic CloudEngine.save/delete/batchUpdatePrices calls from CollectionViewModel mutations. - Add backupAllToFirebase() for user-triggered metadata sync. - Add isFirebaseBackupEnabled to AppConfig (default false). - Add Cloud Backup section in Library settings with iCloud vs Firebase explanation and "Backup Metadata to Firebase Now" button. Also: full modular refactor (Data/, Features/, Services/ directories) and README updated with CloudKit setup steps and revised release checklist. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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IYmtg_App_iOS/Services/Utilities/ReviewEngine.swift
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IYmtg_App_iOS/Services/Utilities/ReviewEngine.swift
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import StoreKit
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import UIKit
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// MARK: - REVIEW ENGINE
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class ReviewEngine {
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static func logScan() {
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let count = UserDefaults.standard.integer(forKey: "scanCount") + 1
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UserDefaults.standard.set(count, forKey: "scanCount")
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if count == 20 || count == 100 {
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DispatchQueue.main.asyncAfter(deadline: .now() + 2.0) {
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if let scene = UIApplication.shared.connectedScenes.first as? UIWindowScene {
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SKStoreReviewController.requestReview(in: scene)
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}
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}
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}
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}
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}
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